Pawn mesh invisible in other viewports
My pawn class inherits from the DefaultPawn class. It has a MeshComponent and a Camera component through which the scene is rendered. The mesh is visible in the viewport attached to the pawn, but invisible in all other viewports. The "Only Owner See" flag on the mesh is set to false, so why can I not see it in the other viewports?
asked Apr 16 '15 at 11:41 PM in Using UE4
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