GearVR TextRenderActor disappearing issues
I am trying to use TextRenderActor's in my VR scenes and I have noticed two disappearing behaviors (probably related). The first is that sometimes the TextRenderActor will only render for one eye at certain angles. This happens immediately for me when I create a new FirstPerson Code project, the text on the ground will only render for one eye.
The second issue I am hitting is that at certain angles the TextRenderActor disappears. This usually happens when I am within the same area as the text.
I am on 4.7.5
Here's an example of the two different text views: -Blake
clt2488: "The only other thing I can think to try is to make a new actor of some other type and add a text render component and see if you get the same behavior as you are with a text render actor. GL."
This seems to have fixed it!
answered Apr 19 '15 at 01:23 AM
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