when entering a car we disable the collison of the character so he dont take damages
when entering a car we disable the collision of the character ( so it can be attached to the car ) so he dont take damages
asked Apr 17 '15 at 11:49 AM in Blueprint Scripting
Hard to say without more information but instead of using the Set Collision Enabled node you could try using the Set Collision Response node, so that the player will collide with things, but ignore certain types of objects, for instance, Vehicles.
answered Apr 17 '15 at 11:59 AM
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