Unreal engine 4 Set world rotation replication
I am trying to make some sort of aircraft for my multiplayer project,I am stuck at replicating the rotation.I am using Listen server.Server has normal rotation but other clients just break physics http://imgur.com/mvulwPy
And here is my aircraft blueprint
asked Apr 17 '15 at 12:48 PM in Blueprint Scripting
Do you get the same result when you use "Get control rotation", or "Get actor rotation" for the input, instead of "Get world rotation"
Also, is your aircraft set to replicate?
answered Oct 11 '15 at 04:05 AM
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