After updating to 4.7.5 (from 4.7.4), hot reloading no longer works for me. I have achieved several odd scenarios due to this, but I think the core concept of the issue is described by the steps below. If I need to provide logs or more details please let me know.
How to replicate:
- Create new blueprint project
- Add a new actor through the wizard
- Modify the class, say add a log message in the constructor
- Compile using the editor’s compile button
- Add the actor to the scene from the content browser
- Actor behaves as if nothing was changed (i.e. Nothing shows up in the log)
- Restart the editor and the log message will show up