Can't select actor via Object Reference Variable - Blueprint
I seem to have a bug in my editor whereby I cannot select via the drop-down list (public variable) which actor I want to target for my button to work.
Essentially it's a pressure sensitive button that will open a door if the player or a specific object are on top of it. If either one moves off the button, the door will shut down/stay closed.
As far as I'm aware, the BP is set up correctly with no errors (referencing another Blueprint object I want to move via an object reference variable), but it just wont let me set the actor I want to utilise. I click the drop-down box within the editor viewport, click the door I want and nothing happens.
A bug with my project or Unreal Engine? Can someone help me out?
asked Apr 17 '15 at 08:17 PM in Using UE4
Sorry that this is old, but i had ran into the same issue and found this as the first hit on Google. To save any others some time, please follow @DeathUman's comment which states to check your streaming levels and make sure they are the same.
That fixed it for me.
answered May 26 '18 at 07:34 PM
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