[BUG]Get length not working propably in constrcution script
I created a blueprint script to count the number of actors of a certain type in the scene, however it's not working in construction graph.
but if I created the same blueprint inside the event graph onEventBeginPLay , it works
through debugging, I realized that get Length not give the right value.
Engine version 4.7.5
I apologize, I didn't notice at first that this is happening in a GameMode Blueprint. There is a known issue with Construction Scripts in GameModes (UE-5465) that I've added your notes to, and I'm discussing the issue with the developers to see if there's a workaround. I'll let you know when I see any update.
In the meantime, using this in another Blueprint's Construction Script should work as you'd expect.
answered Apr 23 '15 at 05:08 PM
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