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Landscape layers blending

I have a problem when painting landscape with layers . When painting multiple layers they are not blending very nicely , they are squarish at the edges and lining up to grids https://www.dropbox.com/s/m44nv95jly43az3/problem.png I think i already tried everything so it needs to be engine related , UDK was smooth and blending just fine . When i changed blend type to height then it wasn't squaish anymore but also not blending smoothly https://www.dropbox.com/s/rwhc8zvtbuyjsah/problem2.png Is there any fix for this or is it ever gonna be fixed ?

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asked Mar 30 '14 at 12:20 AM in Using UE4

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avatar image Kashaar Apr 13 '14 at 06:48 PM

Hard to say what's wrong without seeing your material setup, can you post that too?

avatar image Arendt Apr 13 '14 at 11:28 PM


Here is my material , i also tried it without blend overlay ( used it to blend with colour map for landscape ) and also tried it with layer weight instead of layer blend , i'm getting same result any way . Same thing for imported and engine made landscape , always having that issue.

avatar image Arendt Apr 14 '14 at 11:20 PM

Looks like it has to be tool/engine issue , it's been a month since the release and i tried everything , so hopefully it is gonna be fixed .

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Fixed the problem , it's funny how small it was , took me a month . First layer had to be alpha blend more while the other need to be height .

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answered Apr 15 '14 at 12:35 PM

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