Displayed variable names of struct are broken

So I’ve made a blueprint struct with few variables. And used it all over my blueprints (with functions make struct and set members in struct). But then I had to rename this struct. Maybe I changed folder hierarchy too, but I’m not sure about that. And now names are broken:

39308-struct1.png

Top node I just created and it is okay. Bottom node was created before and names are a little bit broken. But if I save it now and restart editor, top node gets broken too:

39309-struct2.png

So is it possible to fix it now? I use this struct in lots of places so recreating it isn’t a best choice. Actually it is all working without any unexpected results. But it looks bad in blueprint editor and this is not cool.

Hi funbiscuit,

This is a known issue in 4.7 (UE-12550) that has been fixed internally. It is largely a cosmetic issue, though some people have reported problems with nodes (so keep an eye on them if something stops working!). We expect fix to be included in 4.8 release. Thanks for report!