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Invert screen effect

Hi

I want to invert the colors on the screen (like the Photoshop effect) when my character is hit. What would be the best way to do this? Can I make a Blueprint for it so I can call it on other occasions too?

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asked Apr 19 '15 at 10:21 AM in Rendering

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Zaxaya
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u should create a simple post process material: alt text

then u can add it to PostProcessVolume, Camera, ... by blueprint AddOrUpdateBlendable function

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answered Jul 26 '16 at 04:10 AM

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UPO33
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