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Unload instanced level doesn't work on Android

Hi, In Blueprints I'm adding node "Create Instance" and next streaming this level by "Load Stream Level"... and all working good but when I call "Unload Stream Level" it crashed:

 LogStreaming: Unload Level: MainScene_1068314200_118
 LogLevel: ActivateLevel /Game/Maps/MainScene_1068314200_118 0 0 0
 ﹕ Assertion failed: !IsRooted() [File:Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h] [Line: 75]
   Assertion failed: Assertion failed: !IsRooted() [File:Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h] [Line: 75]
     System.exit called, status: 0
 I/AndroidRuntime﹕ VM exiting with result code 0, cleanup skipped.

I tested this on PC and it works... this crash is only on Android and only for unloading level... (loading always works).

Please help me.

Thank you.

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asked Apr 19 '15 at 10:09 PM in Using UE4

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kodmistrz
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