UMG Buttons stop working
I have this UMG widget my_menu_bp. It has different buttons which work inside the Level BP. So
This is the screenshot for my control_bp, as you can see is very simple. Onclicked button, it removes the control_bp and shows up my_menu_bp. And this is the exact moment when buttons stop working. After I press this button.
What is causing this? Am I doing something wrong? Ive been stuck with this and I just cant find a solution.
If you need any additional screenshot or info, just ask me for it, thank you in advance.
asked Apr 20 '15 at 07:40 AM in Blueprint Scripting
Not on click, reference it on creation of widget or begin play.
Do not set it as the same variable, have: control - control, have: menu - menu.
Do no use the same reference for different widgets. it will not go well at all from experience.
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