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Problem with Git version control on MacOS.

I have noticed that the Git version control feature works on Windows but does not seem to initialize properly on MacOS. I get the following error messages for the same UE project on my Mac.

 Error fatal: Not a git repository: '"PathToProject/.git'
 Error You should check out a working copy into your project directory.

All these statements are wrong though. The folder is there and is working with any other external Git front-ends.

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asked Apr 20 '15 at 08:46 AM in Using UE4

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Douglas Lassance
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The problem is in fact that my Git Plugin could not work correctly under OSX with UE4.7 (up to 4.7.5).

There was a bug in the Unreal Engine regarding the Mac Platform that I fixed a week ago : https://github.com/EpicGames/UnrealEngine/pull/920

That fix was merged onto master on commit 2196a60

(duplicate of https://answers.unrealengine.com/questions/167927/47-preview-5-git-doesnt-work-with-existing-reposit.html#answer-197528 and https://answers.unrealengine.com/questions/194024/472-problem-activating-git-support-bitbucket.html#answer-204316)

Problem should be solved in upcoming UE4.8

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answered Apr 20 '15 at 02:56 PM

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