i just want to create a sphere in my skybox texture (planet thing).
what i tried:
- using sphere mask/ but that is only masking a static texture. Planet texture need to stick with the planet.
- draw planet in texture. but it got stretched after i implemented it.
is there any other way?
TJ_V
(TJ_V)
2
Hi Sandiodm,
We noticed that this is a duplicate post of this question: https://answers.unrealengine.com/questions/214622/is-there-any-way-to-create-sphere-in-material-edit.html
We will be closing this post in order to focus the discussion in one place.
Thanks,
TJ