A.R.T Naming Conflict Errors after Skin Proxy Mesh
Back again with another ART related question in Maya 2015.
I am running into some problems when I get to the Skin Proxy Mesh step.
When I hit Yes to this option, I get the following error dialogue box.
If I hit No to this option I get this dialogue box...
Either way after I hit confirm, I get sent back to the skeleton moving step, which has all buttons locked up, and maya crashes shortly after.
Not sure what is causing this, or how I can fix the problem. I've tried reinstalling the Maya Tools using the latest scripts and info from This Thread. I've also been able to repeat these problems without making any changes to the skeleton, so no extra leaf bones or chains or anything, default settings.
Any help or pokes in the right direction would be much appreciated! Thanks all.
asked Apr 20 '15 at 10:01 PM in Everything Else
some geometry or any objects have same name (example- body , leg, head), you need change names and ART be working
answered Nov 27 '17 at 11:24 AM
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