BroadCast event cpp not call my function
Hi dear UE community,
Edit: It works now, my problem was elsewhere.
I'm trying to use MultiCast Delegate to fire an event the same way as OnComponentHit works for collision.
I have declared a Delegate in my file AShip.h:
In my class:
in my file AShip.cpp
On an another class i register a function to this event with:
My problem is:
During execution time my function OnShipDamageTaken is never call.
If I check the variable OnDamageTaken i see my function is registered.
Does anyone know why my function could not be called ?
I mark it as Solved
answered Apr 21 '15 at 03:34 PM
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