Masks parameter - alpha channel not working?
I have 4 masks on my texture, using all the channels including the alpha, the 3 work but the alpha doesn't work, any idea why?
asked Apr 21 '15 at 05:18 PM in Rendering
The white pin on a texture sampler actually only includes RGB. If you want to pass a V4 you need to use the Append node and append the Alpha channel to the white Pin.
answered Apr 21 '15 at 05:36 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here