UE4: editor. Spawn object at target every 2 second
I need to make an object spawn at a target every 2 second. Im new to UE4 and the blueprint editor. Can someone help me with the strings? :)
asked Mar 30 '14 at 11:24 AM in Blueprint Scripting
This was asked long ago, but I feel many will stumble upon this question as I did so here is the answer:
Just use Event Tick and connect it to simple Delay node.
Event Tick is called every frame and will activate countdown in Delay node if it isn't activated yet. When countdown is finished Delay will activate next node, in this case Spawn Actor node, and restart itself with next frame.
answered Sep 30 '14 at 04:10 PM
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