UE4: editor. Spawn object at target every 2 second

I need to make an object spawn at a target every 2 second. Im new to UE4 and the blueprint editor. Can someone help me with the strings? :slight_smile:

This was asked long ago, but I feel many will stumble upon this question as I did so here is the answer:


Just use Event Tick and connect it to simple Delay node.

Event Tick is called every frame and will activate countdown in Delay node if it isnโ€™t activated yet. When countdown is finished Delay will activate next node, in this case Spawn Actor node, and restart itself with next frame.

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