x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Landscape stops light for static lightmap

Hi all,

I am not sure if this is the way to report a bug but couldn't find anything else in the editor for example. I believe this is a bug that occured to me since hotfix 4.7.6 and didn't happen when I was working on the project back in 4.7.5. I have a landscape with "visibility" holes in it because my environment continuous underground. The problem is that since hotfix 4.7.6 the holes in the landscape stop light from being cast onto my meshes in the semi-underground part of the room. Making the landscape higher is unfortunately not an option for the environment. It looks like this:

the landscape is exactly at the height where the shadow starts. alt text

I also started this thread before I found out it was actually the landscape and the bug causing the problem, will update it once I know more: https://answers.unrealengine.com/questions/215627/lightmap-stops-at-grid.html

Hope to hear something soon, cheers!

Thomas

Product Version: Not Selected
Tags:
more ▼

asked Apr 21 '15 at 09:08 PM in Bug Reports

avatar image

thompsongast
28 7 8 9

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hi thomspongast,

This is a known issue that is currently under investigation as UE-9210. Unfortunately the only workarounds at present are to use the landscape cut feature, which will cut the entire landscape tile out, use a light behind the landscape hole to simulate the lighting, or only use dynamic lighting.

more ▼

answered Apr 22 '15 at 05:34 PM

avatar image thompsongast Apr 22 '15 at 06:27 PM

Thanks for the response! Will try it out and hope an update or hotfix solution will come out someday :)

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question