Hi, I have a pistol animation sequence in Max which I have saved to an FBX, 75 frames in total making up multiple animations.
I’m trying to import these smaller sequences in sections i.e. frame 10-20 is the ‘fire’ animation so I can call them up via blueprint going forward.
So when I import the smaller sequence it works fine other than the last frame seems to be a duplicate of the first frame so it is effectively resetting the animation, if I import frames 10-17 instead it is now frame 17 which is the duplicate.
Is this something i have done wrong or?
I have been using this tutorial ([FBX Anim Pipeline])1though it is a weapon not char I am importing