Foliage on Mobile devices performance Question
Hi there, i have figured out that the foliage Tool on mobile devices makes a huge difference to what it does on PC.
I´ve paintet some gras on a Mesh and startet the game on a Nexus 4, nexus 5 and Galaxy Tab 4.0 Device.
On all devices the FPS and Draws shrink very heavily when i get the foliage Actors in my focus. It is like every singe foliage creates one draw call on mobile.
FPS without foliages in Focus: 40 - 50 FPS FPS with foliages in Focus: 3 - 5 FPS
Please help me out, do i have to let off of foliages for mobile and make a single mesh for things like gras on the ground or is there another thing that i have to consider?
asked Apr 21 '15 at 09:43 PM in Using UE4
no idea for this?
answered May 04 '15 at 05:39 AM
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