How to dynamic spawn landscape in c++?

I want to dynamically spawn a landscape in the c + +

Hello,

In Unreal Engine4, Landscapes are provided for creating massive terrain worlds and should already be placed in a level at the start. To learn more about landscapes, please go here:

Creating Landscapes in Unreal Engine | Unreal Engine 5.1 Documentation - Landscape creation
Landscape Sculpt Mode in Unreal Engine | Unreal Engine 5.1 Documentation - Editing landscapes in Sculpt mode
Landscape Paint Mode in Unreal Engine | Unreal Engine 5.1 Documentation - Editing landscapes in Paint mode

Thus, asked functionality contradicts with the logic of Landscape usage. Instead of spawning a Landscape in existing level, please consider creating a new one.

ok, I try to create a new one. Thank you