How to dynamic spawn landscape in c++?
I want to dynamically spawn a landscape in the c + +
asked Apr 22 '15 at 05:50 AM in C++ Programming
In Unreal Engine4, Landscapes are provided for creating massive terrain worlds and should already be placed in a level at the start. To learn more about landscapes, please go here:
https://docs.unrealengine.com/latest/INT/Engine/Landscape/Creation/index.html - Landscape creation https://docs.unrealengine.com/latest/INT/Engine/Landscape/Editing/SculptMode/index.html - Editing landscapes in Sculpt mode https://docs.unrealengine.com/latest/INT/Engine/Landscape/Editing/PaintMode/index.html - Editing landscapes in Paint mode
Thus, asked functionality contradicts with the logic of Landscape usage. Instead of spawning a Landscape in existing level, please consider creating a new one.
answered Apr 22 '15 at 07:46 AM
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