When I create a function that accepts an enum as input, which declaration should I use?
void MyFunction(TEnumAsByte<EMyEnum> enumVal);
or
void MyFunction(EMyEnum enumVal);
Both seem to work just fine.
When I create a function that accepts an enum as input, which declaration should I use?
void MyFunction(TEnumAsByte<EMyEnum> enumVal);
or
void MyFunction(EMyEnum enumVal);
Both seem to work just fine.
When defining a class member (UPROPERTY), it runs into a comilation error when using a naked(?) pointer to an Enum Value, so I just went ahead and used TEnumAsByte everywhere.