I am finally making some progress. I want to make pong in UE4.
Now I am trying to make a blueprint for the ball. The ball should start in the middle of the field and after the game begins move to the left and is reflected by the playerpaddle.
What Parent Class should i use?
An Actor is the base object for
Actors, or objects that are placed or
spawned into the world. A good short
description of Actor would be “a
collection of components that tick”.
In reality Actors can do many things;
check out Actor.h for all the included
variables and functions.
Taken from the Actor’s documentation page.
A pawn is more the physical representation of something that can be controlled, by the player or AI. (Through a Controller, PlayerController/AIController)