HELP! Open Level blueprint not working on mobile

If you build a Development build for mobile, and look at the output logs when you get to the point of logging (with “adb logcat” for Android) what does it say about that level?

I need urgent help.
My game is not able to open a level through blueprint. It is reloading the initial level and nothing else happens.
Using the Editor and Mobile Preview everything works correctly.
I need to deliver a job and I’m not getting to release the product.
I really need help !!

Thank you so much in advance.

Thank you so much your comment. I could figure out that my DefaultEditor.ini was wrong. I don´t know exactly why, but after I´ve changed paths to the maps it was cooked correctly.
Thank you.