[Bug] Viewport, Particle, Matinee render update problem

Hi Epic-Team

I tested the master branch April 24 2015 at 1pm (Japan time :D)

  • (commit point 5f42f5131b38e6fa195bf5e4d876663c4a21a952)

on GNUX (GNU/Linux) which is soon going to be 4.8 soon I guess. On GNUX I can see big rendering issues in the 3D viewport, Particle Editor, Matinee and I am sure in other editors too. Here are some vids:

Yesterday I pulled master and I didn’t see those issues. This is quite a serious bug and should not appear in the official 4.8 branch.

Particle editor (Cascade) and Matinee use old UI system from UE3 (and both are planed to be replaced by Niagara and Sequencer which will use full Slate) so it’s not suppressing they buggy and have similar issues as re-sized viewport. Considering you useing Linux, i think would be helpful if you say what distro you use and GPU and X setting you use

Aslo… GNUX, really? :stuck_out_tongue: Come on, Stallman won’t kill you if you name it Linux for time to time :stuck_out_tongue:

I use Ubuntu 14.04.02 LTS 64 Bit, 16Gb memory, Nvidia 750Ti 2Gb with newest drivers. The same OS with 12Gb memory and Nvidia Quadro 5000 with newest drivers.
Not sure if your information is helpful or not. Fact is, it was working good, now we have a problem. Thats’s it.

Also, yeah then let’s do this, because UE4 runs on “Linux Kernel” let’s call UE4 == Linux.

That was fixed in https://github.com/EpicGames/UnrealEngine/commit/4452c9a4b06ceb57dd64d96d050979e1526c756b

Yeah I tested and everything works fine again.