How to Custom Asset Type in c++?

I want create a special asset types,use to import the content browser.

It’s a text types of asset.(like *.txt)

I should how to customize my ue4 importer?

How to do?

thanks everybody.

First look at the UDataAsset

https://docs.unrealengine.com/latest/INT/API/Runtime/Engine/Engine/UDataAsset/index.html

It might be what you want.

If you really want to create your own content browser assets then you have to create your own UFactories.

I got you a tutorial:

http://www.wraiyth.com/?p=209

Cool…I was watching.

problem solved,thank you …

cheers!