UPROPERTY editable types - documentation should be more exact

Hi,

I just realized that it is not mentioned at the [“Properties” page of the documentation][1] that only a few UPROPERTY numerical variable types can be used in actor classes, which are really editable in the editor at the Details Tab, and most of them are greyed out. I think it would be really useful to mention them (float, int32, uint8, bool, and bitfield uint32:1).

Just a simple example:

http://s26.postimg.org/uc0dga56x/CPP_editable_types.jpg

Thanks.

I can’t think of using any other types. So i must ask what else would you use in game development? :stuck_out_tongue:

is it a bad joke, or a teasing question? :stuck_out_tongue:

this post is a simple request to make the docs better to help other users…
I personally use other types too. yes, in game development.