Add/Remove value from event
how to add +1 or -1 per event?
for example when i press X then 1 should be added and when i press Y then 1 should be removed so that i can have a range that i can control from 1 to 6
asked Apr 23 '15 at 01:36 PM in Blueprint Scripting
You have to set your input.ini with the Key you want, then catch event on blueprint. See: https://docs.unrealengine.com/latest/INT/Gameplay/Input/index.html
answered Apr 23 '15 at 01:42 PM
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