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widget animation cut

I put an image in my widget, it is a full wheel but i want it to be half out of screen and half inside... it should then rotate during an animation but when the wheel rotates the part out of screen remains cut. These are the image of the widget with the wheel in position and one with the wheel rotating (around a random center)...alt text

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asked Apr 23 '15 at 05:19 PM in Using UE4

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ale929
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avatar image ale929 Apr 29 '15 at 04:45 PM

How can i make the part outside the screen visibile when animating them? I tried in many ways but i can't solve this problem... everything out of screen remain cut!

avatar image Eugine Apr 09 '17 at 09:41 AM

Same problem!! And i found just one way to resolve it - place image in center and on start move it to position you need in blueprint. but this not good. if someone know best way - help pls.

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