I can't change Default Pawn in World settings
I use a Github compiled UE4 4.7.4 on development settings.
I am following this tutorial and am immediately stuck. https://www.youtube.com/watch?v=3GgVUKcGvAY
I start a project based on the third person templet. Because i have no (linked) marketplace, I downloaded the MixamoAnimPack (through unlinked marketplace) and placed the folder from content, in the content folder of my new project. I then go to world settings and (succesfully) select Mixamo_adam as default pawn class and press play. The problem is that the model did not change, and in the tutorial it does.
I did manage to get this to work by completely removing the ThirdPersonCharacter.uasset from outside UE4. However, this is just a test and no solution, I would still like to know what went wrong.
In that demo he not only changes the Default Pawn Class but then creates a child of the MyCharacter class and changes out the mesh.
You can see here where he changes it.
answered Apr 23 '15 at 07:08 PM
TJ V ♦♦ STAFF
I had the same problem.
Just remove the pawn from the screen and when you hit play UE4 will put in the new one.
answered May 30 '15 at 06:13 PM
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