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Change Pawn mesh opacity but only for one camera

Is there any opportunity to make my pawn transparent but only for my pawn's camera. It is multiplayer game and I want other players see my pawn opaque. I want make it transparent only for me (when my camera collides my pawn's mesh).

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asked Apr 23 '15 at 08:10 PM in Blueprint Scripting

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If you have some options! If you would like to simply hide your Pawn from the owner at all times, if you go to the Pawn. Then clicking on the Mesh itself, under the Rendering Section. Pop the arrow down and look for Owner No See. This will enable that feature.

If you want the player to disappear when the Camera collides, you can use a SpringArm component. In the Camera Collision section, it has a Collision Test option. This will move the camera whenever the probe is collided by something, including another Pawn.

Maybe one of these can work for you.


Peter L. Newton

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answered Apr 24 '15 at 09:48 AM

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avatar image Sashka Apr 24 '15 at 11:02 AM

Oh! "Owner No See" is cool. And it is almost what I'm looking for. Thanks! But...) I want my pawn disapear gradually (i.e. through timeline), not instantly. Can I do it anyhow?

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