Window Rain Distortion?
I've been trying to create a rain distortion on a window in my project, but I can't seem to achieve it in a material. Could anyone help out?
asked Apr 24 '15 at 11:54 PM in Rendering
If you are trying to make something like this you need a mask(black&white texture) and normal map for droplets, and use the mask for refraction input. To go byond that with running droplets you could use a flipbook texture in addition to static droplets. That's how i made it in that video.
answered Apr 25 '15 at 12:01 AM
I released a material on the market that do exactly what you need. It can be applied to refractive surfaces and has a post process option. Check this link out:
answered Oct 21 '18 at 08:50 AM
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