[Unreal Tournament] Material reflections unavailable ?
Before anything, I'm currently working on the Unreal Tournament Editor version coming from GitHub (4.7.0-2444617).
I don't know if it's a bug or if I forgot to do something on my map, but I can't see the materials reflections when I'm launching the game. Here's a comparison (in the editor vs in game) :
I even tried to cook my map and launch it into the real game to see if there was a difference... But no. I also try to put a SphereReflectionCapture, but nothing is changing. For information, everything is set to Epic, into the Editor and into the game. I don't think it's a bug, because when I'm playing the ExampleMap, everything is working well.
Thanks for any help !
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