How do i achieve a head isolated first person camera?
Hello, i want to be able to isolate the head of my first person camera, because right now when i move my mouse horizontally, my actor rotates with it on the spot, which isn't very realistic. I did an experiment where i disabled Use Controller Rotation Yaw and Use Pawn Control Rotation and it works great, the head is completely separate, i just have to clamp the rotation so the head does not turn more than 180º. The only problem right now is that the direction of the movement is no longer coming from the direction of the camera, i tried setting the control rotation to the rotation of the camera, but that way he's going in circles, like chasing his own tail. Any ideas on how to fix that? Thank you :)
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