Can we procedurally edit texture in unreal?

can we change the color or brightness etc of a texture in material editor in ue4 or do i have to go to photoshop everytime i want to edit my textures a bit? educate me with the node i need to use!

for now i simply want to darken and shift its color a bit… ? i hope there is a way to do this without opening another program!

One way to do that is through material instances. You create a material using that texture with whatever modifications (e.g. gamma adjustment) you want, then expose the parts that you want to tweak (e.g. the gamma value) as parameters. You can set those parameters on separate instances in the editor or at runtime. See the instanced materials guide for details.

actually i was just looking for simple not real time editing to change the textures… but the information you give will surely help me in future… thanks!!

And for my problem i found that if i double click on a texture i can change its brighness and color in the property tab. which is exactly what i was looking for!!