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Adding Character to Blank Scene

Hi everyone, after days working on a archiviz scene, I have realized that starting the level as a "Blank Project" I don't have a controllable character in it. So when I walk around the scene from the "PlayerStart" position, controls are far too fast for this kind of project and I can't seem to slow them down.

My question is: is there a way to add a Character to the scene, so I can control the speed of the navigation? Or is there a way to slow down navigation (via keyboard) with the default "PlayerStart" ?


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asked Apr 27 '15 at 08:12 AM in Using UE4

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Yes. You need to look into how pawns work: https://docs.unrealengine.com/latest/INT/Gameplay/Framework/Pawn/

Basically, in your project settings you can assign a game mode and it's default pawn. The pawn could be a character, a character has a lot of settings that can be changed, like the speed.

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answered Apr 27 '15 at 09:06 AM

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avatar image marcoartdesign Apr 27 '15 at 10:02 AM

Thanks Roel for your quick answer. So what I did is to add a Pawn to my scene and under the "world settings" I have made him be the default Pawn. (well, in fact what I did was to enable to "Auto Possess Player" function). So the game starts and I "am the Pawn". However, no keyboard or mouse movement works, I am sure I am missing something very important here... :)

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