How to damage multiple characters with one trigger?
I would like to make a firewall which damages all characters in the area covered by trigger. But unfortunately I have a problem making simultaneous damage to multiple characters with one trigger.
The trigger works only with one character at the same time (it checks overlapping actors with tick event). Second character starts getting damage only after first one dies.
Any ideas how to make trigger work and simultaneously damage both overlapping characters?
asked Apr 27 '15 at 10:49 AM in Blueprint Scripting
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