There are a series of white circles being rendered at the bottom of the screen both in the editor and during runtime.
Click here to see video of issue
This only occurs when rendering in shader model 5. I’m running the latest editor build (4.7.6) and my system specs are listed below:
CPU: Intel(R) Core™ i7-3770 CPU @3.40GHz
Memory: 8.00 GB RAM (7.94 GB usable)
Operating system: Microsoft Windows 7 Ultimate (via a BootCamp Partition on an Apple iMac 27" Late 2012)
GPU: Nvidia GeForce GTX 680MX
GPU Engine Specs (Driver version 350.12):
1536CUDA Cores
720Processor Clock Tester(MHz)
92.2Texture Fill Rate (billion/sec)
Memory Specs:
2500 MHzMemory Clock
GDDR5Memory Interface
256-bitMemory Interface Width
160Memory Bandwidth (GB/sec)
Feature Support:
4.5OpenGL
1.1OpenCL
PCI Express 3.0Bus Support
YesCertified for Windows 7
3D Vision, 3DTV Play, CUDA, DirectX 11, PhysX, SLI, TXAA, Adaptive VSync, FXAASupported Technologies
2-waySLI Options
Yes3D Vision Ready
12 APIDirectX
Is this a known issue? Will uprgading to Windows 8 help or make any difference?