Are there any examples of automated builds using RunUAT with Perforce options enabled?

I am looking for examples of doing automated builds with perforce commands.

Hey jcurtis,

Thank you for taking the time to report this issue, and we appreciate your patience while awaiting a response. In order to assist you in an effective manner. Were you able to find the example you were looking for?

I found a small bit of information on this topic from another user’s post, which you might also find helpful.

Automation Testing

Let me know if you have other questions.

Cheers,

Run this on you cli:

.\RunUAT.bat BuildCookRun -project="D:\Epic\Projects\UHRI\UHRI.uproject" -noP4 -platform=Win64 -clientconfig=Development -serverconfig=Development -cook -server -serverplatform=Win64  -maps=AllMaps -noclient -build -compile -stage -pak -archive -archivedirectory="D:\Packaged" 

check to point towards your appropriate files. The RunUAT.bat file is in the Engine\Build\BatchFiles\ folder of your engine.

The editor isn’t packaging Gamelift correctly, but cli comman works!

I have this question - four years later lol - but the two answers here have nothing to do with the question…