How do I add thirdparty library?
I want to add a Third Party Library to my project but I dont realy know HOW! ...
Ive found Static Libraries Using The Build System , but I dont know what I must do know.
The thirdparty library, which I want to add is MySQL.
According to the MySQL Document I need to add the library to the Linker in Visual Studio, but there is no Linker. In the german unrealengine4 forum someone wrote to me that Unreal Engine 4 dont use this settings from Visual Studio and I need to add the library manually.
Can someone help me out here?
asked Apr 27 '15 at 04:02 PM in C++ Programming
Have a look at this other answer to the same question.
That wiki help page is very unhelpful.
The tldr; is, in your Project.Build.cs, you need to add:
You can use the various C# methods (eg.
To generate the required absolute paths.
answered May 10 '15 at 02:49 AM
The article (Static Libraries Using The Build System) shows exactly how to add you third-party *.lib in a UE4 project and corresponding include directories through the C# project build (no need to include them in VS project settings). You can link to your mysqlclient.lib and include directories from there. Have you tried it ?
answered May 09 '15 at 09:37 PM
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