Simple controls with static camera?

Hi,

What I’m trying to do, is control the rotation of an object in front of a static camera.

What I’ve already done:
Setup input axises in the project settings.

What I tried, but didn’t work:
Create a character controller blueprint, and put in the object as the character to be controlled. This failed as the object won’t show up in the view.
Setup a camera, and set lock viewport to camera camera. This locked the viewport to the camera actor, but when I press play, the camera keeps falling.

Can anyone please help me out?

Thanks.