Simple controls with static camera?
What I'm trying to do, is control the rotation of an object in front of a static camera.
What I've already done: Setup input axises in the project settings.
What I tried, but didn't work: Create a character controller blueprint, and put in the object as the character to be controlled. This failed as the object won't show up in the view. Setup a camera, and set lock viewport to camera camera. This locked the viewport to the camera actor, but when I press play, the camera keeps falling.
Can anyone please help me out?
asked Apr 27 '15 at 04:29 PM in Using UE4
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