Follow Player Controller
I want the Enemy to follow the player as I move through the map. I have it so that the enemy moves to the initial location of my player, but it won't follow me once I move, what am I doing wrong?
asked Mar 30 '14 at 10:38 PM in Blueprint Scripting
I think you're gonna want to move to the position of the pawn, not the controller. Drag off GetPlayerController and add in GetControlledPawn before Get Actor Location. See if that works for ya.
answered Mar 30 '14 at 10:44 PM
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