Problems After Package on another system. Help?
New to unreal 4 so bear with me please. This is university work so please help. Anyway, after building my scene and everything (for presentation and such) I package it onto my desktop. open it and check on it, everything's fine and as it should be (below, the good one). Try to run the application on another computer both my laptop and those computers at University and the lighting is messed up big time. You can't see anything and everything remains dark. you can see the flashlight, but that's about it. (below, the bad one). Help please! I have no idea what's causing it. At first I thought it might be the engine scalability, but they're all set to epic and my computer has changed them. My teacher thought it was something with my computers Colour profiles, but they were on the default setting. Really need to get this fixed as I have to submit it by the end of May. Help? Please? (bad one, ignore the lightning needs to be built. I know for a fact that isn't whats causing it. :/) This its what its supposed to look like. Its the exact same file and exact same positioning, but for some reason, either during or after the packaging process, the lighting mucks up. The skybox doesn't even load in the bad one. I really don't know what to do. Help? please.
asked Apr 27 '15 at 06:01 PM in Packaging & Deployment
I haven't heard from you in quite a few days. For tracking purposes, I must close this thread at this time. However, if you're still experiencing trouble with this specific topic, please do not hesitate to reply back to this thread and we will assist you further.
Have a great day! :)
answered May 04 '15 at 02:31 PM
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