A Small Question Regarding Anim Notifies

Hello everyone!

I have one simple question. Let’s say I got an Anim Notify which needs to trigger a trace event. And let’s say the user got a terrible computer, well, not good let’s say. 20 fps max. And the frame that is the anim notify fires got skipped. Would the notify also get ignored?

If the answer is No, then I am fine with it. But if the answer is yes, what could be the way to make it work right. In my game the player may either kick and punch. So I can’t use a trace that you would use on a sword to have a big timeline. There would be only a very small window, two or tree frames where the hit supposed to occur, aka the channel.

TLDR: Do Animnotifies get ignored if the framerate that it supposed to get triggered gets skipped due to not having 60+fps on a computer?

Thank you!

4 days passed so I would like to make a lil bump.

Still wondering if the said frame that supposed to trigger an anim notify would be missed if the computer is not good (working at 20 fps for example).

Any opinion is valuable. :slight_smile:

I am looking for an answer to this exact question, haha.