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Wheels move sidewards (x-axis) instead of moving forward

Hi Guys,

Currently I am developing a Wheelchair Simulator in Unreal Engine. I've developed the wheelchair in Maya and gave it some joints as can be seen it this tutorial: https://www.youtube.com/watch?v=9yrHqMBynlw

Even though I've done this a couple of times before, my wheelchair just doesn't seem to work properly. Instead of moving forward (when using W), it's moving sideways (on the X-axis). I've made an animation blueprint, and it seems that the wheels are using Pitch instead of Roll. I am not sure, but this might be due to the fact that UE4 imported the model (from Maya) wrong, and its sideways moving is in fact 'forward moving'. However, I am not sure, because steering the wheels works just fine.

My problem can be seen here: https://www.youtube.com/watch?v=oMb6n3YaDKQ&feature=youtu.be

Any help would be lovely!

Kind regards.

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asked Apr 28 '15 at 01:54 PM in Using UE4

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Sjors Jessen
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avatar image Sjors Jessen Apr 29 '15 at 11:26 AM

I've already solved the problem.

avatar image Pablo25N Dec 24 '16 at 07:18 PM

How did you solve it??

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