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Why does my particle system spawn more in Blueprint than in Cascade editor?

Hi,

I got an issues with an emitter- it seems it spawn way more particles once inside the Blueprint than in the level or in cascade.

See screen :

https://www.dropbox.com/s/bxaqbguzsycsrbx/UE4_particles_web.jpg

Any idea why?

Thanks.

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asked Mar 31 '14 at 12:36 AM in Using UE4

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Superxcm
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It would help to see an image of the Blueprint.

If you have a particle system as a component it is possible you are activating it repeatedly? If you are referencing a particle system and activiating it you may be accidentally spawning more than one particle system at a time?

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answered Apr 19 '14 at 12:09 PM

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[Epic]homeRye STAFF
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